BLM-HEAD is a python script for human head modelling
in Blender, the powerful 3D software for all platform
(Win, Linux, Mac, etc...). Blender is a freeware: you
can download it here.
BLM-HEAD is based on RVK
(relative vertex key) technology. The script is
linked to three mesh objects, hidden in layer 20.
These objects contain all morphing information for
human head creation and modification. Please, don't
touch this object !!
This is freeware. I'm not responsable for
any damage. Use this software at your own risk.
Because of
the 31 key limit, I have broken the head into three
parts, to offer many more possibilities. Each part
has 31 RVKs, or 31 morphing poses.
Load blmh_beta2.blend: the script works only in this blender file,
because it's linked to the specific objects hidden in the layer 20.
Please, don't modify these hidden objects!!!
You must work only on the new instance.
Move your cursor on the script window and press ALT P
Choose "NEW" in the "ACTION" menu. Assign a name and press "DONE": a new head appears, in the 3D window.
Modify the parameters as much as you want:
select a element, for example "NOSE", and move the sliders.
After this, press the "UPDATE" button.
When you are satisfied, select the head and press TAB key. Now you are in edit mode.
Press A key to select all vertices. In the edit button press the
"REMOVE DOUBLES" button. Press TAB again. Your head is finished.
You can save all parameter in a .blmh (very simple text) file:
choose "SAVE" in the "ACTION" menu. Assign a name and press "OK"
If you want you can add another head by pressing the "NEW" button.