Funzione Stato
--------------------------------------------
Abs(); 100%
Sin(); 100%
Cos(); 100%
PumpMessages(); 100%
CommandLine(); 100%
AppTitle(); 100%
ShowPointer(); 100%
HidePointer(); 100%
SystemProperty(); 50%
RuntimeError(); 100%
DebugLog(); 100%
Graphics(); 100%
BackBuffer(); 100%
FrontBuffer(); 100%
SetBuffer(); 100%
SaveBuffer(); 100%
LoadBuffer(); 100%
GraphicsWidth(); 100%
GraphicsHeight(); 100%
GraphicsDepth(); 100%
CountGfxModes(); 100%
GfxDriverName(); 100%
ClsColor(); 100%
Color(); 100%
Cls(); 100%
Flip(); 100%
Plot(); 100%
Line(); 100%
Rect(); 100%
Oval(); 100%
WritePixel(); 100%
WritePixelFast(); 100%
GetColor(); 100%
ReadPixel(); 100%
ReadPixelFast(); 100%
CopyPixel(); 100%
CopyPixelFast(); 100%
CopyRect(); 50%
Viewport(); 100%
LockBuffer(); 100%
UnlockBuffer(); 100%
ColorRed(); 100%
ColorGreen(); 100%
ColorBlue(); 100%
TotalVidMem(); 100%
AvailVidMem(); 100%
Scanline(); 100%
VWait(); 100%
CountGfxDrivers(); 100%
SetGfxDriver(); 100%
GfxModeWidth(); 100%
GfxModeHeight(); 100%
GfxModeDepth(); 100%
GfxModeRefresh(); 100%
GfxModeExists(); 100%
KeyDown(); 100%
KeyHit(); 100%
GetKey(); 100%
FlushKeys(); 100%
WaitKey(); 100%
MoveMouse(); 100%
MouseX(); 100%
MouseY(); 100%
MouseZ(); 100%
MouseXSpeed(); 100%
MouseYSpeed(); 100%
MouseZSpeed(); 100%
MouseDown(); 100%
MouseHit(); 100%
FlushMouse(); 100%
WaitMouse(); 100%
GetMouse(); 100%
JoyType(); 100%
JoyHit(); 100%
JoyDown(); 100%
GetJoy(); 100%
WaitJoy(); 100%
JoyX(); 100%
JoyY(); 100%
JoyXDir(); 100%
JoyYDir(); 100%
FlushJoy(); 100%
JoyPOV(); 100%
Len(); 100%
Left(); 100%
Right(); 100%
Mid(); 100%
Str(); 100%
Instr(); 100%
Replace(); 100%
Upper(); 100%
Lower(); 100%
Trim(); 100%
LSet(); 100%
RSet(); 100%
Chr(); 100%
Asc(); 100%
Hex(); 100%
Bin(); 100%
String(); 100%
Int(); 100%
Dword(); 100%
Text(); 100%
LoadFont(); 100%
SetFont(); 100%
FreeFont(); 100%
FontWidth(); 100%
FontHeight(); 100%
StringWidth(); 100%
StringHeight(); 100%
LoadImage(); 90%
LoadAnimImage(); 90%
CopyImage(); 100%
CreateImage(); 100%
CreateRenderTargetImage(); 100%
FreeImage(); 100%
SaveImage(); 100%
DrawImage(); 100%
ScaleImage(); 100%
ResizeImage(); 100%
ImageWidth(); 100%
ImageHeight(); 100%
HandleImage(); 100%
MidHandle(); 100%
ImageXHandle(); 100%
ImageYHandle(); 100%
AutoMidHandle(); 100%
ImagesOverlap(); 100%
RectsOverlap(); 100%
ImageRectOverlap(); 100%
ImagesCollide(); 100%
ImageColor(); 100%
ImageAlpha(); 100%
ImageBuffer(); 100%
GrabImage(); 100%
DrawImageRect(); 1%
DrawBlock(); 100%
DrawBlockRect(); 1%
TileImage(); 0%
TileBlock(); 0%
TextureFilter(); 100%
TranslateTexture(); 100%
ResizeTexture(); 100%
CreateBank(); 100%
FreeBank(); 100%
BankSize(); 100%
ResizeBank(); 100%
CopyBank(); 100%
PeekByte(); 100%
PeekShort(); 100%
PeekInt(); 100%
PeekFloat(); 100%
PokeByte(); 100%
PokeShort(); 100%
PokeInt(); 100%
PokeFloat(); 100%
PokeBytes(); 100%
PeekBytes(); 100%
OpenFile(); 100%
ReadFile(); 100%
WriteFile(); 100%
CloseFile(); 100%
FilePos(); 100%
SeekFile(); 100%
ReadDir(); 100%
CloseDir(); 100%
NextFile(); 100%
CurrentDir(); 100%
ChangeDir(); 100%
CreateDir(); 100%
DeleteDir(); 100%
FileType(); 100%
FileSize(); 100%
CopyFile(); 100%
DeleteFile(); 100%
ExecFile(); 100%
Eof(); 100%
ReadAvail(); 100%
ReadByte(); 100%
ReadShort(); 100%
ReadInt(); 100%
ReadFloat(); 100%
ReadString(); 100%
ReadLine(); 100%
ReadBytes(); 100%
WriteByte(); 100%
WriteShort(); 100%
WriteInt(); 100%
WriteFloat(); 100%
WriteString(); 100%
WriteLine(); 100%
WriteBytes(); 100%
SetSpeakerMode(); 100%
LoadSound(); 100%
FreeSound(); 100%
PlaySound(); 100%
LoopSound(); 100%
SoundPitch(); 100%
SoundVolume(); 100%
StopChannel(); 100%
ChannelPlaying(); 100%
CRCString(); 100%
CRCBank(); 100%
CRCFile(); 100%
CountTokens(); 100%
Parse(); 100%
CreateFSM(); 100%
AddState(); 100%
AddTransition(); 100%
GetCurrentState(); 100%
SetCurrentState(); 100%
Transact(); 100%
Delay(); 100%
CurrentDate(); 100%
CurrentTime(); 100%
Millisecs(); 100%
Fps(); 100%
DeltaT(); 100%
LoadMovie(); 90%
CloseMovie(); 90%
PlayMovie(); 90%
DrawMovie(); 90%
OpenPack(); 100%
ClosePack(); 100%
LoadImagePack(); 100%
LoadAnimImagePack(); 100%
LoadBankPack(); 100%
LoadFontPack(); 100%
RandSeed(); 100%
Rand(); 100%
Rnd(); 100%